Category:Evolutionary game theory

English: Evolutionary game theory (EGT) is the application of game theory to evolving populations of lifeforms in biology. EGT is useful in this context by defining a framework of contests, strategies, and analytics into which Darwinian competition can be modelled. EGT originated in 1973 with John Maynard Smith and George R. Price's formalisation of the way in which such contests can be analysed as "strategies" and the mathematical criteria that can be used to predict the resulting prevalence of such competing strategies.
<nowiki>Teoría evolutiva de juegos; 演化博弈論; théorie des jeux évolutionniste; Evolutsiooniline mänguteooria; teoria evolutiva de jocs; Evolutionäre Spieltheorie; نظریه بازی تکاملی; 演化博弈论; 演化博弈論; Evolutionära spelteori; evolua ludoteorio; Evolutionaire speltheorie; 演化博弈論; 演化博弈论; teoria dei giochi evolutiva; 진화 게임 이론; evolutionary game theory; نظرية الألعاب التطورية; Evoluční teorie her; 進化ゲーム; 集団遺伝学および個体群動態論へのゲーム理論の応用; Theorie, die die zeitliche und/oder räumliche Entwicklung verschiedener Phänotypen einer Population; application of game theory to evolving populations in biology; aplikace teorie her na rozvíjení populací v biologii; 博弈论在生物种群演化中的应用; Teoría de juegos evolutiva; Teoria de juegos evolutiva; Teoria evolutiva de juegos; 進化ゲーム理論; 演化博弈理论; 进化博弈论; 进化博弈理论; evolutionary game theory; EGT</nowiki>
evolutionary game theory 
application of game theory to evolving populations in biology
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