Commons talk:Stroke Order Project/Graphics guidelines/Bitmap animations using GIMP

Hello FanNihongo, I'am reviewing your tutorial to get a better understanding of your work. I used that review to improve the writing style toward a clearer, more direct style which is best for users to jump in. I improved as much as I could but there is few points I'm not sure about, most notably :

  • A angle pivots (Zhe) must have one additional step of 150ms to signal the pivot. Example is the second stroke HZ of "口", its own second line starts with a pause of 150ms. : I said "add a step of 150", but maybe it's something else (change from 100ms to 150ms ?)
  • The size of your character is not define, and your blue frame has a width. Should we get the character *inside* (not touching the blue) or *upon* (touching the largest blue border) ?

Thanks for this tutorial, it's a pleasure to see your process and to help around :) Yug (talk) 10:40, 22 October 2021 (UTC)Reply

Thank you for your support. I will answer all your questions:
  • Yes, 150ms is OK for angle pivots.
  • Hmmm... so the blue frame is puzzling, huh?. I promise I will clarify it soon.
Note: No offense, but I will rewrite what you wrote about the pivot thing, because it puzzled me, only after reading it a lot of times, I got what it says. FanNihongo (talk) 05:52, 23 October 2021 (UTC)Reply

Updating the guidelines edit

These guidelines need to be expanded, and there are things that I never explained and reserved to my own.
Because of that I will suspend my work in the Stroke Order Project to focus on this important activity.
This is the work that needs to be done:

  • To remake the "Guidelines about the strokes", those guidelines need to be expanded and explained in detail.
  • One important step is the Stroke Division, which needs to be explained.
  • To explain the detail "legacy", because of the new version of the GIMP.

FanNihongo (talk) 04:13, 20 December 2021 (UTC)Reply

About ownership and stewardship. edit

On Wikipedia there are no owners of content(click here for more info), that is why the collaborative work is the way to follow. FanNihongo (talk) 23:45, 23 January 2022 (UTC)Reply

Return to the project page "Stroke Order Project/Graphics guidelines/Bitmap animations using GIMP".