File:Jack plug.png

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Raytraced image of two jack plugs, one mono, the other stereo. Numbers on details added, and image cropped afterwards in a graphics software package.
Numbers indicate:

  1. Sleeve - usually ground
  2. Ring - Right-hand channel for stereo signals, negative phase for balanced mono signals, power supply for power-requiring mono signal sources
  3. Tip - Left-hand channel for stereo signals, positive phase for balanced mono signals, signal line for unbalanced mono signals
  4. Isolating rings

Rendered with POV-Ray (see http://www.povray.org/) - below is the scene description for this image


 /*
 ======================================
 "Jack"- or "Tip-ring-sleeve"-type plug
 --------------------------------------
 Created by Søren Peo Pedersen - see my
 user page at
 http://da.wikipedia.org/wiki/Bruger:Peo
 ======================================
 */
 
 #declare Metallic=texture {   // Texture for
     pigment {color rgb .3}    // metallic parts
     finish {                  // of the jacks
         reflection .7
         phong 1
         phong_size 60
         ambient .5
         diffuse .5
         metallic
         }
     }
 
 #declare Isolator=texture {   // Texture for insu-
     pigment {color rgb 0}     // lator between tip,
     finish {                  // ring, and sleeve
         reflection .5
         phong 1
         phong_size 20
         }
     }
 
 #declare Spotty=pigment {     // Spotty pigment
         bozo                  // for surroundings,
         color_map {           // to enhance the
             [0 color rgb 0]   // reflective parts
             [1 color rgb 1]   // of the plugs
             }
         scale .3
         }
 
 sky_sphere {                  // Make for "surroundings"
     pigment {
         gradient y
         pigment_map {
             [0.0 color rgb 1.0]
             [0.12 color rgb 1.0]
             [0.2 Spotty]
             [1.0 Spotty]
             }
         translate <0,-.5,0>
         scale 2            
         rotate <-90,0,0>
         }
     }
 
 #macro Jack_plug(StereoFlag)  // Common macro for mono & stereo plug
 
 union {             // Cable extending from
   sphere_sweep {    // rear end of the plugs
     cubic_spline,5,
     <0,100,0>,2.7
     <0,-40,0>,2.7
     <20,-90,-10>,2.7
     <-0,-240,-40>,2.7
     <-0,-290,-90>,2.7
     
     pigment {color rgb .5}
     finish {
       ambient .5
       diffuse .5
       }
     }
     
     // Conical "sleeve" where the cable enters the jack:
     cone {<0,-24.5,0>,5,<0,-40,0>,3 pigment {color rgb .5}}
     torus {3,1 translate <0,-40,0> pigment {color rgb .5}}
     
     // Cylindrical, dark "body"
     cylinder {<0,-24.5,0>,<0,-24,0>,5.5 texture {Isolator pigment {color rgb .2}}}
     torus {5.5,.5 translate <0,-24,0> texture {Isolator pigment {color rgb .2}}}
     cylinder {<0,-1,0>,<0,-24,0>,6 texture {Isolator pigment {color rgb .2}}}
     torus {5.5,.5 translate <0,-1,0> texture {Isolator pigment {color rgb .2}}}
     
     cone {0,4.5,<0,-.5,0>,5.5 texture {Metallic}} // Metal "base" of plug
     
     cylinder {<0,0,0>,<0,   // "Sleeve" part of the plug
       #if(StereoFlag !=0) 15.3 #else 21.2 #end
       ,0>,3.1
       texture {Metallic}
       }
     
     #if (StereoFlag != 0) // If rendering the stereo (3-way) version:
       cylinder {<0,15.3,0>,<0,16.3,0>,3.1 texture {Isolator}}   // Add an extra, narrow isolator
       cylinder {<0,16.3,0>,<0,21.2,0>,3.1 texture {Metallic}}   // and the ring
     #end
     
     cylinder {<0,21.2,0>,<0,22.8,0>,3.1 texture {Isolator}}       // Wide isolator
     // Cylindrical section right behind the tip:
     cylinder {<0,22.8,0>,<0,23.5066144,0>,3.1 texture {Metallic}}
     
     merge {   // The tip with "neck" and conical end
         cone {<0,31.2,0>,0.8,<0,27.7156,0>,3.0111}
         torus {2.5,.6 translate <0,27.4,0>}
         cone {<0,23.6,0>,0.8,<0,27.0844,0>,3.0111}
         
         difference {
             cylinder {0,<0,1.638,0>,2.866144}
             torus {2.866144,1.066144 translate <0,1.066144,0>}
             translate <0,23.8,0>                    
             }
         torus {2.8066144,0.2933856 translate <0,23.5066144,0>}
         
         texture {Metallic}
         }
     }
 
 #end  // End of macro
 
 // Show a mono and a stereo jack:
 #object {Jack_plug(1) rotate <0,-20,0> rotate <-40,0,-100> translate <0,11,0>}
 #object {Jack_plug(0) rotate <0,20,0> rotate <-40,0,-100> translate <0,-8,0>}
 
 light_source {<-10000,5000,-10000> color rgb 2}            
 camera {location <0,0,-80> look_at <0,0,0> angle 50}

I, the copyright holder of this work, hereby publish it under the following licenses:
GNU head Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.
w:en:Creative Commons
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  • to share – to copy, distribute and transmit the work
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Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
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File history

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Date/TimeThumbnailDimensionsUserComment
current15:26, 31 March 2015Thumbnail for version as of 15:26, 31 March 20151,280 × 864 (134 KB)User000name (talk | contribs)greyscale + optipng
20:14, 12 May 2006Thumbnail for version as of 20:14, 12 May 20061,280 × 864 (191 KB)Ed g2s (talk | contribs)re-render
22:21, 7 April 2005Thumbnail for version as of 22:21, 7 April 2005800 × 438 (87 KB)Peo~commonswiki (talk | contribs)Raytraced image of two jack plugs, one mono, the other stereo. Numbers on details added, and image cropped afterwards in a graphics software package.<br> Numbers indicate: # Sleeve - usually ground # Ring - Right-hand channel for stereo signals, negative

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