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English: Evolutionary game theory (EGT) is the application of game theory to evolving populations of lifeforms in biology. EGT is useful in this context by defining a framework of contests, strategies, and analytics into which Darwinian competition can be modelled. EGT originated in 1973 with John Maynard Smith and George R. Price's formalisation of the way in which such contests can be analysed as "strategies" and the mathematical criteria that can be used to predict the resulting prevalence of such competing strategies.
evolutionary game theory 
application of game theory to evolving populations in biology
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Teoría evolutiva de juegos (es); 進化ゲーム (ja); théorie des jeux évolutionniste (fr); 進化博弈理論 (zh-hk); Evolutsiooniline mänguteooria (et); 进化博弈理论 (zh-hans); نظریه بازی تکاملی (fa); 進化博弈理論 (zh-hant); teoria evolutiva de jocs (ca); teoria dei giochi evolutiva (it); Evolutionäre Spieltheorie (de); Evolutionära spelteori (sv); evolutionary game theory (en); نظرية الألعاب التطورية (ar); 进化博弈理论 (zh); evolua ludoteorio (eo) application of game theory to evolving populations in biology (en) Teoría de juegos evolutiva, Teoria de juegos evolutiva, Teoria evolutiva de juegos (es); 進化ゲーム理論 (ja); 演化博弈理论 (zh); evolutionary game theory, EGT (it)

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Media in category "Evolutionary game theory"

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