File:Blender3D Clear-Glas-With-AO-v2.76b.jpg

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Blender v2.76b:

Deutsch: AO führt manchmal zu Fehlern bei durchsichtigen Gegenständen.
English: AO leads sometimes to errors in the lighting.
Date 11 February 2016 (upload date)
Source Myself. UV-Checker-Map by Igor Grinchesku in Public Domain.
Author SoylentGreen

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I, the copyright holder of this work, hereby publish it under the following license:
Creative Commons CC-Zero This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication.
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

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Date/TimeThumbnailDimensionsUserComment
current22:14, 11 February 2016Thumbnail for version as of 22:14, 11 February 2016960 × 540 (85 KB)SoylentGreen (talk | contribs)Sorry, wrong image.
22:14, 11 February 2016Thumbnail for version as of 22:14, 11 February 2016960 × 540 (85 KB)SoylentGreen (talk | contribs)== {{int:filedesc}} == {{Information |Description=Blender v2.76b: {{de|Klares Glas mit nachträglich hinzugefügtem AO-Pass.}} {{en|Clear Glas with later added AO pass.}} |Source=Myself. UV-Checker-Map by Igor Grinchesku in Public Domain. |Date=11.02.2...
07:35, 11 February 2016Thumbnail for version as of 07:35, 11 February 2016960 × 540 (85 KB)SoylentGreen (talk | contribs)Removed some Meta Data
07:23, 11 February 2016Thumbnail for version as of 07:23, 11 February 2016960 × 540 (85 KB)SoylentGreen (talk | contribs){{Information |Description=Blender v2.76b: {{de|}} {{en|SubSurface-Scattering softens a lightpoint on a surface.}} |Source=Myself. UV-Checker-Map by Igor Grinchesku in Public Domain. |Date=11.02.2016 |Author=SoylentGreen |Permissi...

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