File:Mystery airship 2.png

Original file(3,200 × 2,400 pixels, file size: 683 KB, MIME type: image/png)

Captions

Captions

Mystery airship

Summary edit

Description
English: Mystery airship
Date
Source Own work
Author Merikanto

Povray 3.7 source coode

See also instructions

File:Ghost_flier_1.png


3d model is

Steampunk Airship 3D Model

https://www.cadnav.com/3d-models/model-51697.html



// mystery airship ghost airship

// Povray 3.7 source code

// 24.5.2022 0000.0000

  1. include "colors.inc"
  2. include "shapes.inc"
  3. include "colors.inc"
  4. include "shapes.inc"
  5. include "colors.inc"
  6. include "textures.inc"
  7. include "shapes.inc"
  8. include "metals.inc"
  9. include "skies.inc"
  10. include "stars.inc"


//global_settings { assumed_gamma 2.2 }

camera {

right < 4/3, 0, 0>
up < 0, 1, 0 >
sky < 0, 1, 0 >
angle 18

/*
location < 0, 1, -1000 >
look_at < 0, 300, 0>    
 */

/* 
  location < 0, 1, -100 >
look_at < 0, 300, 0>    
  */
       
location < 500, 30, -500 >
look_at < 0, 300, 0>        
       

}

//light_source { < 20, 50, -100 >*100009 color White }

//background { color Black }


sky_sphere { pigment { granite //turbulence 1.2 //omega 0.7 //lambda 0.6 scale 0.1*10 octaves 100 color_map { [0 color rgb <0.02,0.02,0.05>]

[1 color rgb <0.05,0.05,0.1>]
 
 

}

scale y*0.3

}

}


  1. declare ShipText = texture {

// pigment { color rgb < 0.8, 0.2, 0.2> } // finish { ambient 0.2 diffuse 0.5 }

    pigment { color rgb <0.1,0.1,0.1> }
    
   finish {
   specular 0.5  
   phong 0.5
   //reflection 0.001
   
  //     F_MetalA
   }

}


  1. declare RedText = texture {
ShipText

}

  1. declare GreenText = texture {
 ShipText

}

  1. declare BlueText = texture {
ShipText

}


  1. include "airship1.inc"


union {

   object {airship1 }

   
   object {
   sphere {
   0,50
    scale z*0.25
    scale x*2
   translate z*20
   }
    
    texture {
    ShipText
    }
    
   }
   
   rotate x*-90 
   rotate y*90
   rotate y*30
   translate y*300

}



light_source {
   <0, 282, 0>
   color White*20
   spotlight
   radius 600
   falloff 30000
   tightness 100
   point_at <0, 0, 0>
 } 

  
  light_source {
   <25, 282, 0>
   color White*20
   spotlight
   radius 600
   falloff 30000
   tightness 100
   point_at <5000, 0, 0>
 } 
 
  
   light_source {
   <-13, 286, -5>
   color White*20
   spotlight
   radius 600
   falloff 30000
   tightness 100
   point_at <-10000, 0, -10000>
 } 
 

  
 /* 
 sphere {
 <10,998,0>,2
 texture {
 pigment {
 color Red
 } 
 
 finish {
 ambient 2
 }
 }
 
 }
  */ 
  

media{

 scattering{
   1,  // media type
   1/200 //
   extinction 0.0000000001
           }
 intervals 30 
  //  absorption 1   
 
  /*   
   density {granite scale 300
     color_map {
       [0.0 rgb <1,1,1>*0.1]
       [0.5 rgb <1,1,1>*0.3]
       [1.0 rgb <1,1,1>*1  ]
       } 
  } 
    */ 
  

}

Licensing edit

I, the copyright holder of this work, hereby publish it under the following license:
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.

File history

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Date/TimeThumbnailDimensionsUserComment
current07:44, 24 May 2022Thumbnail for version as of 07:44, 24 May 20223,200 × 2,400 (683 KB)Merikanto (talk | contribs)Uploaded own work with UploadWizard

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