File:Neptune like planet or mini neptune 1 1 1 1.png
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editDescriptionNeptune like planet or mini neptune 1 1 1 1.png |
English: Neptune like planet or mini-neptune |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.7 source code
////////////////////////////////////
//
// pov-ray 3.8 source code
//
// giant planet
//
// 19.9.2023 v 0000.0003
//
///////////////
- include "functions.inc"
default { finish { ambient 0.000002 diffuse 0.7 } }
camera {
location <0,1,1>*3.5
angle 35
look_at 0
}
light_source {
<1,1,1>*1000000
color rgb 2
}
#declare Earth_Radius=1;
#declare Media_Intensity=0.15*100;
//#declare Media_Emission=0.065*10;
- declare Media_Eccentricity=0.56;
- declare Atmosphere_Top=0.02;
//#declare Cloud_Brightness=0.42;
//#declare Light_Intensity=4.1;
- declare atm_samples= 5;
- declare k1=object {
sphere {0,1}
texture {
uv_mapping
pigment {
// granite
// agate
// marble
function { f_marble (x,y,z)}
scale 10
warp { turbulence 0.25}
scale 0.1
rotate z*-90
frequency 3
// translate y*3/4
// scale 1/4
// scale x*10
// scale y*1/10
// turbulence 0.05
sine_wave
color_map {
// [0 rgb <0.57, 0.75, 0.91>/1.5]
// [1 rgb <0.45, 0.55, 0.74>]
[1 rgb <0.5,0.6,1>]
}
}
}
}
- declare k2=object {
sphere {0,1}
//plane {
//y,0
//}
texture {
uv_mapping
pigment {
// granite
granite
// agate
// warp { turbulence 0.25}
scale 10
warp { turbulence 0.25}
scale 0.1
// marble
frequency 1
// rotate z*-90
scale y*1/4
turbulence 2
color_map {
// [0 rgbt 1]
// [1 rgbt <1,1,1,0.1>]
[0 rgbt <0,1,1,0>]
[1 rgbt <1,1,1,1>]
}
}
}
scale 1.001
}
#declare k3=object {
sphere {0,1}
//plane {
//y,0
//}
texture {
//uv_mapping
pigment {
granite
scale 100
warp { turbulence 1}
scale 0.10
//agate
// marble
frequency 1
// rotate z*-90
scale 5
turbulence 0.5
scale y/20
// turbulence 0.5
color_map {
[0 rgbt <0,0,1,0.9>]
// [0.3 rgbt <0,0,1,0.9>]
// [0.4 rgbt <1,1,1,0.9>]
[1 rgbt <1,1,1,1>]
}
}
}
scale 1.002
}
#declare k4=object {
sphere {0,1}
//plane {
//y,0
//}
texture
{
gradient y
sine_wave
scale 1
translate y*1/2
scale 10
warp { turbulence 0.25}
scale 0.1
texture_map {
[0
//uv_mapping
pigment {
// granite
// wrinkles
function { f_wrinkles(x,y,z)*f_bumps(x/2,0,0) }
scale 0.3
//agate
// marble
frequency 1
// rotate z*-90
scale 1
turbulence 0.5
scale 30
warp {turbulence 0.5}
scale 0.033
turbulence 1
scale y*1/4
// turbulence 0.5
color_map {
[0 rgbt <1,1,1,1>]
[1 rgbt <1,1,1,0>*2]
} // cmap
} // pig
finish {ambient 0}
] // tex
[ 1.0
pigment {color rgbt 1}
]
} // tex mao
} // tex
scale 1.003
}
#declare k5=object {
sphere {0,1}
texture {
pigment { color rgbt <0,0,1,0.95> }
}
scale 1.005
}
#declare Density1= density{
spherical
ramp_wave
#declare mm = 0.0;
#declare nn = 1.0;
#declare deltamm=0.01;
#declare pp= 1.0;
#declare rr=1.00;
color_map {
#while(mm <= 1.0)
#declare rr=nn/2 ;
#declare ex2=exp(-(nn-0.2)*10)*7;
#declare rr=ex2;
#declare cc=<rr,rr,rr>;
#declare qq=mm*Atmosphere_Top;
[qq rgb cc]
#declare mm=mm+deltamm;
#declare nn=nn-deltamm;
#end
}
} // en
- declare Density2=density { function
{
exp(-6.7*(sqrt(x*x+y*y+z*z) -1.00001)/0.05 )/10
}
}
- declare Mat_Atm =
material {
texture {
pigment {
color rgbt <1.0, 1.0, 1.0, 1.0>
}
}
interior {
media {
method 3
// brown
// scattering { 5 color rgb <0.2, 0.4, 1>*Media_Intensity*10 eccentricity Media_Eccentricity }
// // scattering { 5 color rgb <.11,.39,49>*Media_Intensity*1/10 eccentricity Media_Eccentricity }
scattering { 5 color rgb <1,.7,.5>*Media_Intensity*1/10 eccentricity Media_Eccentricity }
// scattering {3 color rgb <0.6,0.8, 1>*1}
// scattering { 5 color rgb <0.73, 0.65*0.8, 0.46>*Media_Intensity*2000 eccentricity Media_Eccentricity }
// emission <0.2, 0.4, 1>/1000000
// emission <0.73, 0.65*0.8, 0.46/2>/500000
// scattering { 5 color rgb <0.2, 0.4, 1>*Media_Intensity*2000 eccentricity Media_Eccentricity }
// emission <0.2, 0.4, 1>*1/10
// emission <.11,.39,49>*1/100
// scattering { 5 color rgb <0.73, 0.65*0.8, 0.46>*Media_Intensity*200 eccentricity Media_Eccentricity }
// emission <0.73, 0.65*0.8, 0.46>*30
// samples 20,20
samples atm_samples // increase = more precise
//intervals 1
density {
Density1
// Density2
}
}
}
}
- declare atmos1=difference {
sphere {
<0,0,0>, 1
}
sphere {
<0,0,0>, 1
scale (Earth_Radius+0.001)/(Earth_Radius+Atmosphere_Top)
}
material { Mat_Atm }
scale Earth_Radius+Atmosphere_Top
hollow on
}
- declare atmos2=difference {
sphere {
<0,0,0>, 1.00
}
sphere {
<0,0,0>, 1.00
scale (Earth_Radius+0.001)/(Earth_Radius+Atmosphere_Top)
}
material { Mat_Atm }
scale Earth_Radius+Atmosphere_Top
hollow on
}
- declare planetclouds1= union {
object { k1}
// object { k2}
object { k3}
object { k4}
object { k5}
finish {
// phong 1
// reflection 0.1
}
// rotate x*-270
// rotate y*90
// rotate z*90
}
union {
object {planetclouds1}
object { atmos1 }
rotate <10,20,30>
}
Licensing
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![attribution](https://upload.wikimedia.org/wikipedia/commons/thumb/1/11/Cc-by_new_white.svg/24px-Cc-by_new_white.svg.png)
![share alike](https://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Cc-sa_white.svg/24px-Cc-sa_white.svg.png)
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 08:10, 19 September 2023 | ![]() | 1,600 × 1,200 (629 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 08:05, 19 September 2023 |
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