File:Planet generates density waves in protoplanetary disk 1 1 1 1.png
Planet_generates_density_waves_in_protoplanetary_disk_1_1_1_1.png (800 × 600 pixels, file size: 364 KB, MIME type: image/png)
Captions
Summary
editDescriptionPlanet generates density waves in protoplanetary disk 1 1 1 1.png |
English: Planet generates density waves in protoplanetary disk. Artist rendering. |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.8 source code
-
- density waves in protoplanetary disc disk
-
- 9.2.2024 v 0000.0000
-
- 3
- include "functions.inc"
camera {
location <0,10,0>*1.5
look_at <0,0,0>
}
/*
sky_sphere {
texture { pigment {wood} }
}
- /
light_source {
<0,0,0>
color rgb 1
looks_like {sphere {0,0.3} pigment { color <1,1,0>} finish {ambient 1}}
}
- declare planet1=object {
sphere {0,1}
// texture {pigment {color rgb <0,1,1>} finish {ambient 1} }
texture {pigment {
//color rgb <0,1,1>
agate
scale 10
color_map {
[0 color rgbt <0,1,0,0>]
[1 color rgbt <0,0,1,0.0>]
}
} finish {ambient 1} }
}
- declare puff1=object {
sphere {0,1}
}
- declare spirals1= merge {
- declare rax1=5;
- declare rr1=rax1-0.5;
- declare rr2=1;
- declare rk1=0.997;
- declare rk2=0;
- declare dn=1;
- for (n,10,359*5)
#declare fii1=radians(n);
#declare fii2=radians(n*6);
#declare px1=cos(fii1)*rr1;
#declare pz1=sin(fii1)*rr1;
#declare px2=cos(fii2)*rr2;
#declare pz2=sin(fii2)*rr2;
//#declare px=px1+px2;
//#declare pz=pz1+pz2;
#declare px=px1;
#declare pz=pz1;
object {puff1 scale 0.3 translate x*px translate z*pz}
#declare n=n+dn;
#declare rr1=rr1*rk1;
#declare rr2=rr2*rk2;
- end
- declare rr1=rax1+0.5;
- declare rr2=1;
//#declare rk1=0.99;
- declare rk1=1.003;
- declare rk2=0;
//#declare dn=1;
- for (n,8,3600)
#declare fii1=radians(-n);
#declare fii2=radians(n*6);
#declare px1=cos(fii1)*rr1;
#declare pz1=sin(fii1)*rr1;
#declare px2=cos(fii2)*rr2;
#declare pz2=sin(fii2)*rr2;
//#declare px=px1+px2;
//#declare pz=pz1+pz2;
#declare px=px1;
#declare pz=pz1;
object {puff1 scale 0.3 translate x*px translate z*pz}
#declare n=n+dn;
#declare rr1=rr1*rk1;
#declare rr2=rr2*rk2;
- end
object {
puff1
scale 1
scale x/5
rotate y*-45
translate x*rax1
// texture {pigment {color rgb <1,1,0>} finish {ambient 1} }
}
}
- declare spirals2=object {spirals1
/*
texture {
pigment {
//color rgbt <1,0,0,0.7>
wrinkles
scale 0.5
color_map {
[0 color rgbt <1,1,1,1>]
[1 color rgbt <1,0,0,0.7>]
}
}
finish {ambient 1}
}
- /
pigment { rgbt 1 } hollow
interior
{ media
{
samples 5,10
//emission 1
emission 0.5
scattering {3, <1,0.5,0>/30}
density
{ wrinkles scale 0.3 density_map
{ [0 rgb 0]
// [0.4 rgb <1,0,0>]
[1 rgb <1,1,0>]
// [1 rgb 1]
}
}
}
}
}
object {planet1 scale 0.3 translate x*rax1}
object {
sphere {0,1}
scale 30
scale y/20
pigment { rgbt 1 } hollow
interior
{ media
{
samples 1
//emission 1
emission 1
// scattering {3, <1,0.5,0>/5}
density
{
function {
exp(-sqrt(x*x+y*y+z*z))*f_wood(x*1.2,z*1.2,y*1.2)*f_wrinkles(x*10,y*10,z*10)
}
//wrinkles
scale 3
density_map
{ [0 rgb <1,0,0>/10]
// [0.4 rgb <1,0,0>]
[1 rgb <1,1/2,0>]
}
}
}
}
}
object{spirals2 }
Licensing
edit- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 13:39, 9 February 2024 | 800 × 600 (364 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 13:33, 9 February 2024 |
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