File:Time of flight camera principle.svg
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editDescriptionTime of flight camera principle.svg |
Principle of operation of a time-of-flight camera by CMG Lee. In the pulsed method (1), the distance, d = c t q2/2 (q1 + q2), where c is the speed of light, t is the length of the pulse, q1 is the accumulated charge in the pixel when light is emitted and q2 is the accumulated charge when it is not. In the continuous-wave method (2), d = c t/2π arctan q3 - q4/q1 - q2.[1] |
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Author | cmglee |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 22:30, 27 January 2022 | 512 × 341 (6 KB) | Cmglee (talk | contribs) | Replace cube with orb // Editing SVG source code using c:User:Rillke/SVGedit.js | |
22:49, 3 September 2017 | 512 × 341 (6 KB) | Cmglee (talk | contribs) | Principle of operation of a time-of-flight camera by CMG Lee. In the pulsed method (1), the distance, d = c t q2 / (q1 + q2) / 2, where c is the speed of light, t is the length of the pulse, q1 is the accumulated charge in the pixel when light is emitt... |
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Short title | Time of flight camera principle |
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Image title | Principle of operation of a time-of-flight camera by CMG Lee. In the pulsed method (1), the distance, d = c t q2 / (q1 + q2) / 2, where c is the speed of light, t is the length of the pulse, q1 is the accumulated charge in the pixel when light is emitted and q2 is the accumulated charge when it is not. In the continuous-wave method (2), d = c t arctan((q3 - q4) / (q1 - q2)) / 2 / pi. Formulas are based on http://eu.mouser.com/applications/time-of-flight-robotics equations. |
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Height | 100% |