Many thanks for your work on black body color maps, e.g. https://commons.wikimedia.org/wiki/File:Color_temperature_black_body_radiation_logarithmic_kelvins.svg

I an writing a spectrogram program https://github.com/martinwguy/spettro and would like to include this color map as an alternative to the classic heat map that I currently have, so I wondered if you could explain better what Spectral radiance (Planck's law) x Spectral sensitivity (LMS) → Gamut mapping → sRGB means in terms of formulae, or provide pointers to such formulae, so that I can more easily implement this as an alternative

Thanks again and best wishes Martinwguy2 (talk) 10:13, 20 February 2019 (UTC)