File:To-Cooperate-or-Not-to-Cooperate-Why-Behavioural-Mechanisms-Matter-pcbi.1004886.s004.ogv

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English: Movie simulation of the best individual in a cooperative run. Complete trial of the best individual in a run where a cooperative behaviour evolved. Rewards were 50 for a hare, 50 for a stag hunted alone, and 500 for a stag hunted cooperatively. The left section of the movie shows the behaviours of the simulated robots during the trial while the right section is a representation of the sensory information of each hunter. The sensory information of the agent circled in black is shown on the top part of this latter section and the sensors of the other agent on the bottom. For each agent, the top twelve rectangles represent the type of agent recognized by each ray of the camera. The activation of each proximity sensors is shown below, with the length of each ray representing the strength of activation (i.e. the proximity to an obstacle) and the blue circle representing the radius of maximum activation.
Date
Source S1 Movie from Bernard A, André J, Bredeche N (2016). "To Cooperate or Not to Cooperate: Why Behavioural Mechanisms Matter". PLOS Computational Biology. DOI:10.1371/journal.pcbi.1004886. PMID 27148874. PMC: 4858277.
Author Bernard A, André J, Bredeche N
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This file is licensed under the Creative Commons Attribution 4.0 International license.
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This file was transferred to Wikimedia Commons from PubMed Central by way of the Open Access Media Importer.
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Date/TimeThumbnailDimensionsUserComment
current07:13, 18 October 201632 s, 1,600 × 800 (6.02 MB)Open Access Media Importer Bot (talk | contribs)Automatically uploaded media file from Open Access source. Please report problems or suggestions here.

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