User talk:Micheletb/archive4
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edit叫-order.gif
editHi,
I just uploaded my first Chinese stroke order animation (and, incidentally, my first file on Commons). I was wondering if you'd take a look at it and make sure everything is okay. Was the background supposed to be solid white and not transparent? Is it too fast? Should the pauses between strokes be longer? Was I supposed to format the file info in a certain way? I tried to use {{SOlicense}} but I didn't understand what the parameters were. I also tried to make the first few frames just the character in solid black, but whenever I did that it somehow messed up the rest of the frames.
Thank you for all your help! DroEsperanto (talk) 03:09, 11 July 2009 (UTC)
- Hello, and congratulations for this first try.
- The strike order of your character is OK, and clearly rendered, so basically there is nothing wrong in the character - so far, so good. Now, it can clearly be improved, so that aesthetically it looks like a drawing with a painting brush and makes a more pleasant sight - you may want to compare these two animations on the right, for instance, and check Commons:Stroke Order Project/Graphics guidelines/Bitmap animations for detailed explanations on how to draw such pictures (feel free to criticize and suggest improvements, of course) :
- In the Category:Order.gif stroke order images, the characters are first shown in black against a white background (one second), then switch to light gray (one more second) then start the stroke order - end the final picture (once again, all black) as a full 1-second pause (which adds to the 1s of the first picture when repeating the cycle). You may have reasons for doing differently, which is perfectly OK, but if your character is to be included in the series, it should stick to the same convention.
- All your picture frames are separated by 70 ms, even when nothing is changed : this is much too mechanical and a bit too fast. Switch to a 100ms basis when the brush is "down" - what's the rush? - and increase the delay between strikes : when the brush is "up", you can insert a full 500 ms pause ; and when that pause separates two picture elements it can go to a full 1000 ms - time for the painter to think "I've done that one, now what's next? oh, yes...". In your animation there is no difference between frames 7, 8 and 9 (first time the brush is "up" - same thing between frames 17-18-19), but that is not necessary if you can adjust the delay between frames. (And if you can't adjust these delays, I'd suggest switching to another pict editor).
- Your character seems to be drawn in black-and-white, with ragged edges. To smooth edges, you must start with a picture where the limits are gray-scaled, and respect these gray limits during the animation.
- All your picture frames seem to be made of a gray character progressively filled by black paint (I may be wrong?). Technically, it is much easier to "undraw" the character : start with the black (ie, black and gray on the edges) character on a transparent background, and erase the black (and gray) parts in reverse drawing order. Then, settle the animated pict so that these frames are just "added" to the grey background (in the correct order, of course) not just "substituted". Using this technique, the characters appear much smoother : there is no problem to respect the gray transitions between "black" and "white" ; and the sharp limit between erased part and preserved part is a moving one - the eye won't see that there is no gray transition in this limit.
- In your animation, there is a slow-down between frames 6 and 7, when the brush reaches the end of the strike. Very good ! keep doing it that way, with slow transitions at the beginning and the end of line segments, or when the brush must take an angle. Always try to render the way the brush is acting - good job !
- Now, for some fine-tuning of your drawings with respect to brush movements :
- Frame 12 is unnatural : there is no way a brush can make such a mark on the paper, sliding downwards ; when the brush arrives at the bifurcation area it must go straight ahead. The brush slows down, the pressure increases so that the strike is wider (frame 14 is OK), and then when the brush goes down the vertical limit can cross the horizontal one - and maybe with a very small loop in the brush movement). Well, OK, actually, since there is a 70ms time delay this can't be clearly seen in the animation ;o) - but yet... Just try to understand how the brush can paint such a character, and the movement will be much more natural.
- Frames 26-27-28 are technically slightly incorrect : for such an acute angle the brush goes straight down (thin line - leaving unfilled space on the left), then pauses and goes slightly upward and left (this is when the left part is filled), and then speeds to the right. In that case, there is definitely a small loop in the brush movement (=the center of the brush).
- Your first Chinese stroke order animation has been much better than my first one, anyway, so keep on doing a fine work - Michelet-密是力 (talk) 13:05, 12 July 2009 (UTC)
- Wow, thank you for taking the time to type out all that helpful feedback! I'll definitely try to keep all that in mind when I work on my next stroke-order .gif (or maybe even clean up the jiao one), and I hadn't even seen that tutorial thing, so I'll definitely be looking at that from now on. However, I don't totally understand the mechanics of doing the animation backwards. How do I go about "settling" the gray background character into each frame of the animation? (I'm using the GIMP, by the way). DroEsperanto (talk) 22:47, 13 July 2009 (UTC)
- GIMP is OK, I use it as well. To build the animation backward, here is my method (The names may not be correct, since my GIMP version automatically runs in French - sorry...) :
- Create a 300x300 frame, white background, black ~ 270pt centered character (it should leave ~ 30 to 50 px on all four sides). (Check that the edges are smoothed with gray aliasing.) Make sure the "image mode" is color to enable brightness and saturation adjustments. Open the frame stack manager (Ctrl+L). Call that first frame "Background (1000 ms)". Zoom in (200% - 300%) for more comfortable editing.
- Duplicate the background (frame manager, right click). Change the name to "(1000 ms)#2". Duplicate #2 (the name should switch to "(1000 ms)#3"). Change that name to "(100 ms)#3" (this will be the default frame delay).
- Edit frame #2. Use the "luminosity / contrast" twice setting the "luminosity" cursor all the way up, ending with a light gray character on a white background. This is your gray background reference (upon which the character will appear in transparent mode).
- Edit frame #3. Use the "magic stick" color selection tool, select and eliminate all white background, ending with a black character with gray aliased edges on a transparent background. This is your final character (once everything is drawn). End of preparations, un-select the current selection, choose the "eraser" tool and start to "undraw" the character :
- Drawing loop : [ Duplicate frame #N, creating a N+1. Edit frame N+1 and erase the character part that should have been painted last at this stage (you are building the animation backward), taking into account speed considerations (slow = small variation).]
Repeat that drawing loop, until everything is erased (typically, creating 3-4 frames for each line segment of the character). Well - almost everything, there is no need to create the last empty stage.
This is where you should use your artistic and technical sense of brush painting, and technical sense of animation : choose intermediary frames that correspond to significant brush positions or line crossings, slow down in curves and endings, move faster in straight lines, use a curved erasion limit compatible with a brush shape... and so on.
Just be careful : when two lines are crossing, the result after erasing the first one will be seen for a relatively long time, so that result should be tidy and look like a shape a brush can leave. For instance, look at file:中-order.gif, the end of the hooked second strike is rounded before being covered by the third horizontal strike.
- Once all the drawing frames have been created (in reverse order) : Reverse the order of frames in the stack (frame menu, stack submenu, reverse command). Then, select the gray character (now second topmost), and put it at the bottom of the stack (shift + arrow-down-button), then select the black background (topmost), and put it at the bottom of the stack (the gray is now at position 2, of course). Your frames are in correct animation order, you may want to check that (filter / animation / play). Feel proud? If it works, you should ;o)
- Adjust the default 100ms time delays to ~ 500ms between two strikes, ~ 800 to 1000 ms between two character components, 1000 ms for the last (complete character) frame. Check if the animation is correct and "feels" right (filter / animation / play) and adjust if necessary, especially if angles are drawn too quickly.
- When everything is OK, use the "Filter / animation / optimize (GIF)" to create an optimized version ; check the animation ; switch to a low-definition "palette" mode (15 colors are perfectly sufficient) for space and bandwidth optimization ; and save the result.
- This "reverse drawing" method is very fast, because the only thing you do is basically erase the character, with no need to fine-tune the resulting picture for aliasing problem (apart where strikes cross), and that can be done in no time. A character of medium complexity (金) can be drawn in ~ a quarter of an hour ; and when I make an error in the stroke order, I find it more convenient to start anew than to edit the GIF file and adjust the picture components by hand.
- Enjoy your character creations - Michelet-密是力 (talk) 06:42, 14 July 2009 (UTC)
Your input on the above would be appreciated. --Simonxag (talk) 21:36, 29 July 2009 (UTC)
Tip: Categorizing images
edit
Thanks a lot for contributing to the Wikimedia Commons! Here's a tip to make your uploads more useful: Why not add some categories to describe them? This will help more people to find and use them.
Here's how:
1) If you're using the UploadWizard, you can add categories to each file when you describe it. Just click "more options" for the file and add the categories which make sense:
2) You can also pick the file from your list of uploads, edit the file description page, and manually add the category code at the end of the page.
[[Category:Category name]]
For example, if you are uploading a diagram showing the orbits of comets, you add the following code:
[[Category:Astronomical diagrams]]
[[Category:Comets]]
This will make the diagram show up in the categories "Astronomical diagrams" and "Comets".
When picking categories, try to choose a specific category ("Astronomical diagrams") over a generic one ("Illustrations").
Thanks again for your uploads! More information about categorization can be found in Commons:Categories, and don't hesitate to leave a note on the help desk.BotMultichillT 06:04, 3 August 2009 (UTC)
- Image:Go 14.png is uncategorized since 2 August 2009.
- Image:网-aorder.gif was uncategorized on 6 September 2009.
- Image:糸-aorder.gif was uncategorized on 6 September 2009.
- Image:麦-aorder.gif was uncategorized on 6 September 2009.
- Image:竹-aorder.gif was uncategorized on 6 September 2009.
- Image:糸-border.gif was uncategorized on 6 September 2009.
- Image:片-order.gif was uncategorized on 30 January 2010 CategorizationBot (talk) 11:03, 31 January 2010 (UTC)
- Image:戍-bronze.svg was uncategorized on 25 April 2011 CategorizationBot (talk) 10:54, 26 April 2011 (UTC)
Représentation des constellations
editBonjour,
J'ai trouvé par hasard votre image:TS-N-20.png. J'aime beaucoup la représentation des constellations (les tracés) qui sont particulièrement visuels. Je me souviens avoir vu des tracés très similaires dans un livre dont j'ai perdu la référence. D'où viennent ces représentations ? Avez-vous des références ?
Merci.
- Bonjour. Les tracés des constellations sont souvent (pas toujours) inspirés de "The Stars - A new way to see them", H.A. Rey, 1952-1980, ISBN 0-395-24830-2. On les retrouve également dans la série Category:Animated constellations. Bonne continuation. Michelet-密是力 (talk) 05:24, 18 August 2009 (UTC)
- Merci, c'était très probablement le livre que je cherchais. Cordialement. --Djib (talk) 06:52, 18 August 2009 (UTC)
Copyright Enquiry
editDear Micheletb,
I am emailing from a documentary company in England called Parthenon Entertainment and we would love to use the following image within our documentary series entitled Mystery Files.
Zodiac Woodcut.jpg
We were wondering if you own the copyright to the photograph of this image as we would like to use it within our documentary for the rights for worldwide, all media and for perpetuity.
If you can email me at: ellie.davis@parthenonentertainment.com or call me on 01923 286 886 that would be great!
Many thanks,
Ellie.
- Copyright Query - FOLLOW UP
Dear Micheleteb,
We have attempted to contact you regarding Parthenon’s right to use the Zodiac woodcut.png as part of our documentary series entitled Mystery Files (and any subsequent reversions) as outlined in our previous emails below.
http://commons.wikimedia.org/wiki/File:Zodiac_woodcut.png
It is imperative that we have authority from the copyright holder for the use of this archive material and in consideration of that authority, we would be able to pay the copyright holder a nominal fee upon signature of a release form.
The transmission of this series is due to commence shortly and I would be most grateful if you could respond to this email as a matter of urgency to enable us to put in place the necessary documentation.
Kind regards
Emily Rudge
emily.rudge at parthenonentertainment.com 0044 1923 286 886
Dear Ellie and Emily,
To my knowledge and understanding, there is no copyright attached to that file :
- The original image reproduced by http://commons.wikimedia.org/wiki/File:Zodiac_woodcut.png has no author's right attached, since any such right would have expired since the 16th century.
- In our modern times, the reproduction of such image does not legally create any author's right, since such a scan / photograph cannot reflect its author's artistic personality.
- Indeed, the file itself is initially owned by the author of the reproduction, who can distribute it at the conditions he wants ; but once freely published on a public server under a "no condition & no copyright"-kind clause, the file can be used by anybody.
You may therefore use freely the file for whatever you want - worldwide, all media and perpetuity, just like anybody can. The only restriction is that such right cannot be exclusive, of course, since anybody can do the same thing without having to ask for any permission whatsoever.
That file was originally uploaded as http://en.wikipedia.org/wiki/File:Zodiac_woodcut.png, by http://en.wikipedia.org/wiki/User:Jossi, you may want to ask him for more details.
Sincerely, Michelet B.
File:Goldstumpfnasen (Rhinopithecus roxellanae).jpg is not an exact duplicate of File:Goldstumpfnasen (Rhinopithecus roxellanae)-2.jpg. One is the source image of the other. Please check much more carefully before replacing :-) --Tony Wills (talk) 05:48, 15 November 2009 (UTC)
Fixed file:ancestors.gif
edit- i fixed a bit that ancestors gif you made / removed the gray backgrounds that were showing occasionally, but don't know how to upload it
- Even better, i can clean source images for you and you can repeat the morphing looks
- nice good idea, pity to have this gray spoil impression
milantrenc at aol.com
- Hello, Milantrenc, and thanks for your feedback.
- I have no gray background seen from my browser, but I know this can vary strongly with the operating system or the browser. I wasen't aware it needed any correction, I would have done it myself of course. Can you pinpoint what the problem has been ?
- If you want to upload your version, it is easy, but you need to create yourself an account on Commons. Use Special:Userlogin for that, or connect yourself to the global account system (from hu:, I fancy...).
- Feel free to clean source images (once you have an account), all positive contributions are welcome.
- If you want me to rebuild the animation on cleaned-up pictures, just leave me a message.
- Sincerely, Michelet-密是力 (talk) 07:30, 23 November 2009 (UTC)
- Hello, Milantrenc, and thanks for your feedback.
203.13.1.142 lizard1959:
I love the (animated gif) image. I don't think you should go from a pro-simian to a baboon to a chimp to a human, however, when we do have other notions of our ancestors. A baboon has a "muzzle" and ths its face is too specific. We share a common ancestor with modern chimps and there is no reason to think that it looked like a modern chimp. Why don't you also insert an Australopithecus and maybe one of H.habilis or H. erectus?
- Hello, lizard1959.
- Actually, the problem is the same with all the pictures (with a possible exception for the File:Kinorhyncha.png which may be an ancestor) : all are modern life forms. I tried to select animals that could be representative of primitive forms, that is, not too specific, but nobody knows what the actual ancestor looked like.
- The animation underlines the anatomical similarities and the innovations from one stage of anatomical organization to another, that's all. As the comment goes in the file's information, it illustrates "Continuity and derivations of life forms between sponge and human male" - life forms, not evolution.
- The same kind of animation from Australopithecus to H.habilis or H. erectus to H.Sapiens could indeed be made, and that would indeed be illustrative of an evolution in time, but that is another question.
- I must admit that the baboon and the chimp are very artificial, however, their only justification is technical : I needed these two intermediary pictures to rotate the body (from a side view to a front one), erect the spine to a vertical station, and raise the arm from the ground to the final salutation. A direct transition from a quadruped to a human would have hopelessly blurred the morphing. This has been commented in the picture information, by the way. Do feel free to suggest alternatives, however, but keep in mind that technical difficulty.
- Michelet-密是力 (talk) 07:36, 25 November 2009 (UTC)
File:Coupé palé.png has been listed at Commons:Deletion requests so that the community can discuss whether it should be kept or not. We would appreciate it if you could go to voice your opinion about this at its entry.
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Still active ? -> 20 derniers Kangxi rads
editSalut Micheletb, Je suis en vacances pour le nouvel an chinois, j'ai ai profiter pour survoler la page pour les radicaux.
- 20 derniers vrais radicaux de kangxi
J'ai vu le travail impressionant que tu a fournit, ce qui a permit d'arriver environ jusqu'au radical 200. Voir /Kangxi_radicals/175-214 (les pages 1-99, et 100-175 étant complètes pour les vrais 214 radicaux de kangxi). Il reste donc une quinzaine de radicaux, et une vingtaine d'animations (ordre t+j) a créer pour finir le coeur de la série. Si tu peux en faire, fonces :]
- Plan B
Imprimes toi fr:Rationalisation de l'écriture chinoise, ya plein de truc sympas, et lis tranquillement sur un canapé :]
A+ Yug (talk) 16:41, 12 February 2010 (UTC)
- Salut, Yug,
- Je le ferais probablement à la petite semaine, quand j'aurais du temps libre. A Pâques ou à la Trinité... Cdlt, Michelet-密是力 (talk) 06:57, 8 March 2010 (UTC)
The meaning of duplicate
editA duplicate is file that is the same as another. When deleting similar files[1], please don't call them duplicates. These maps had different areas shaded. I'm not contesting the deletion or anything (I don't care), but try not to use misleading deletion summaries or, in the case that you did think they were duplicates, pay more attention. Thank you. Rocket000 (talk) 07:49, 9 March 2010 (UTC)
- It is, because that's not the meaning of the word in English. Especially, with maps since they can be quite controversial. There's a reason why the "duplicate" was uploaded separately in the first place. Rocket000 (talk) 21:47, 9 March 2010 (UTC)
Copyright status: File:說文解字_丮.gif
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Copyright status: File:說文解字_乍.gif
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Thanks for uploading File:說文解字_乍.gif. I notice that the file page either doesn't contain enough information about the license or it contains contradictory information about the license, so the copyright status is unclear.
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Copyright status: File:說文解字_亟.gif
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Copyright status: File:說文解字_中.gif
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Mistake: 角-order.gif
edit角-order.gif draws the cross base before the vertical line in the cross. LokiClock (talk) 19:37, 19 September 2010 (UTC)
- Done OK, corrected. Michelet-密是力 (talk) 19:59, 15 October 2010 (UTC)
Michelet sur le Wiktionnaire
editSalut Micheletb,
Il paraît que Michelet@frwiktionary est un compte qui t'appartient. Nous pouvons le renommer en User:Micheletb si tu le souhaites. -- Quentinv57 (talk) 12:32, 31 December 2010 (UTC)
- Merci pour cette proposition, mais mon compte de base est Michelet plutôt que Micheletb, je préférerai que le renommage fût possible dans l'autre sens sur Commons... Michelet-密是力 (talk) 14:18, 31 December 2010 (UTC)
- Je voudrais savoir si tu as encore l'intention d'utiliser ce compte (Michelet) sur le Wiktionnaire. Cela a suscité de nombreux débats la-haut : on se demande s'il faut ou non lui donner le statut autopatrolled. Merci de ta réponse. -- Quentinv57 (talk) 18:38, 8 January 2011 (UTC)
- Désolé de susciter de l'agitation, ce n'était pas mon intention ! Ma signature de base sur le wictionnaire était "Michelet" ; je n'utilise "Micheletb" que parce que je suis en train de faire des éditions à cheval entre Commons (où mon compte est imposé à "micheletb") et le wictionnaire, comme là où je fais de la maintenance ; mais a priori si je fais des éditions ciblées sur le wictionnaire je peux repasser sur "Michelet" - sauf si ça pose problème, bien sûr. Donc = oui, je suis susceptible de réutiliser ce compte, et le mettre en "autopatrolled" peut être une bonne chose. Cordialement, Michelet-密是力 (talk) 18:54, 8 January 2011 (UTC)
- Mais non, tu n'es responsable d'aucune agitation. L'autopatrol sera donné à ton second compte alors, pas de soucis. Bonne soirée ! -- Quentinv57 (talk) 20:20, 8 January 2011 (UTC)
- Désolé de susciter de l'agitation, ce n'était pas mon intention ! Ma signature de base sur le wictionnaire était "Michelet" ; je n'utilise "Micheletb" que parce que je suis en train de faire des éditions à cheval entre Commons (où mon compte est imposé à "micheletb") et le wictionnaire, comme là où je fais de la maintenance ; mais a priori si je fais des éditions ciblées sur le wictionnaire je peux repasser sur "Michelet" - sauf si ça pose problème, bien sûr. Donc = oui, je suis susceptible de réutiliser ce compte, et le mettre en "autopatrolled" peut être une bonne chose. Cordialement, Michelet-密是力 (talk) 18:54, 8 January 2011 (UTC)
- Je voudrais savoir si tu as encore l'intention d'utiliser ce compte (Michelet) sur le Wiktionnaire. Cela a suscité de nombreux débats la-haut : on se demande s'il faut ou non lui donner le statut autopatrolled. Merci de ta réponse. -- Quentinv57 (talk) 18:38, 8 January 2011 (UTC)
Chinese characters decomposition page
edit(Referring to the page Commons:Chinese_characters_decomposition I am answering here as you asked)
Dear Michelet, Thank you for you kind answer, I preferred to wait for a feedback to better understand the project before making any changes.
Now, the purpose of the project is clearest. I had derived my suppositions from the work itself and questions and answers found in the talk page. And of course, I'm aware of the http://internationalscientific.org/ among the many etymological works.
I will start to complete the table with missing characters and to put the new unicode from the latest unihan in a new sub page (since the main onw is already heavy enough).
I would also suggest to make a subpage with guidelines as in User:Artsakenos/CCD-Guide for the same reason. As you can see I better described the work, filled with references and notes.
Merci beaucoup! (Artsakenos (talk)) 19:12, 1 March 2011 (UTC)
Bien fait
editBonjour Michelet, after a long, long while when I lost almost all my hopes for any progress at character animation, I just dedected that you are busy again. Since some months you are reducing the files waiting for animation in AnimationRequest. So I am almost sorry for adding some Earthly Branches into that category. I am hoping not to demotivate you, and wishing you good luck and progress. Merci beaucoup -- sarang 사랑 13:53, 4 March 2011 (UTC)
- Michelet ! I'm likely to provide PNG Kaishu versions of this animation requests in April 2011 for a school project.
- Animate them then will be nicer ;) Yug (talk) 06:50, 7 March 2011 (UTC)
- Yug, tu exagères : as-tu oublié ton français? I'm working on etymologies right now, but can make an animation from time to time, of course, if punctually needed. Though I think most of the animation requests are not really relevant : animations are needed for characters elements (文) but not really for compound ones (字) where the stroke order is straightforward. My advice would be to cleanup these requests when the animation is not really needed. Michelet-密是力 (talk) 08:18, 7 March 2011 (UTC)
- j'escris en anglais pour que Sarang suive ;)
- Yes, I agree: composed characters are not priorities. My project is on 'primitives' = each specific graphic elements. I wish to provide PNG Kaishu versions of all primitives. We will see ;)
- PS: c'est du libre, tu fais ce que tu veux! Yug (talk) 12:56, 10 March 2011 (UTC)
- Yug, tu exagères : as-tu oublié ton français? I'm working on etymologies right now, but can make an animation from time to time, of course, if punctually needed. Though I think most of the animation requests are not really relevant : animations are needed for characters elements (文) but not really for compound ones (字) where the stroke order is straightforward. My advice would be to cleanup these requests when the animation is not really needed. Michelet-密是力 (talk) 08:18, 7 March 2011 (UTC)
Michelet, you are right, not all requests are really needed. Of course it depends on point of view what you call «need». If it helps you I can make suggestions which characters are in my opinion first need (all radicals, even when composed), second (all radical variations), third (some characters with special meaning: seasons, zodiac animals, eartly branches), forth (the rest, as BKRequest). This might cleanup the request list. Just tell me when you like this idea ! -- sarang 사랑 20:23, 10 March 2011 (UTC) sorry for franglaising you ;)
- I have completed radicals recently, and I am having a break with animations doing etymologies (which is my first interest, actually). This work will enable me to identify characters components that need to be animated, and I can do these if urgently needed, of course (they belong to my first interest). The rest may be sorted, but really - for a student in Chinese, there is no need to detail how a zodiac animal is drawn, when the compounds are straightforward, and there is no need to draw the stroke order for a non-student in the first place. So... Michelet-密是力 (talk) 20:22, 12 March 2011 (UTC)
- I created a To Do list on the SOP's talk page. To collect images to correct. Yug (talk) 09:43, 19 March 2011 (UTC)
Deleted file and CommonsDelinker
editHello. You have correctly deleted this file because it was a duplicate of another file. The problem is that Commons Delinker has simply deleted the link to this file from all wikis, instead of changing the link. Because that file was used in many pages, is there any possibility to fix it? Thank you. --Roberto Segnali all'Indiano 20:15, 7 March 2011 (UTC)
- Mmm... difficult question. The deletion was apparently done on 07:21, 8 March 2011 (2011-03-08) ; but I can't find the deleted file, nor can I find a log of Commons Delinker's activity that would give a list of deleted links, and can't figure out how http://toolserver.org/~delinker/ can be parametered... Sorry. Michelet-密是力 (talk) 17:52, 26 April 2011 (UTC)
Animations
editBonjour Michelet, you made all the radicals alive, thank you. If you ever become boredomed (an unlikely option), there are some variations of radicals still waiting for respiration. You may see them in Commons:Stroke Order Project/Kangxi radicals/1-99 and its continuation pages, you can tell them clearly by the grey background because they are transparent:
|
Cdlt, -- sarang 사랑 14:02, 1 May 2011 (UTC)
CDL cannot do .png to .svg
editA quick note to say that adding these
- (cur | prev) 08:26, 31 March 2012 Micheletb (talk | contribs | block) . . (174 bytes) (+130) . . (universal replace: File:Logo République Française.png → File:Logo de la République française.svg (exact or scaled-down duplicate)) (undo)
to CommonsDelinker will mean nothing as they are just ignored by the bot. — billinghurst sDrewth 10:29, 1 April 2012 (UTC)
Stemmi delle famiglie Bellotti e Belvis
editNon è utile sopprimere stemmi di famiglie solo perché uguali a quelli di altre famiglie. Già in passato era stato deciso di non utilizzare immagini con nome generico per illustrare stemmi di famiglie diverse. Oggi chi va a cercare l'immagine di uno stemma d'oro con tre fasce di rosso nella categoria Category:Coats_of_arms_of_families_of_Italy degli stemmi delle famiglie italiane troverà solo quello della famiglia Belvis e non saprà più che anche la famiglia Bellotti utilizzava quello stemma. Non è ragionevole pensare che possa andarlo a cercare nella pagina della wikipedia italiana, perché, non conoscendo il nome della famiglia, non saprebbe in quale armoriale andarlo a cercare. Il tutto si è risolto in una perdita di informazione. Penso quindi che si dovrebbero annullare le tue modifiche. Ciao --Massimop (talk) 15:20, 30 September 2012 (UTC)
- (scusate il mio povero italiano)
- L'immagine e veramente "d'oro con tre fasce di rosso". Che sia le stemmini della famiglie Bellotti o della famiglie Belvis e un'altra cosa. Penso che la categoria deve essere quella dell'immagine, non quella della famiglia, perche l'immagine ha un'esistenza per sé.
- Si "in passato era stato deciso di non utilizzare immagini con nome generico per illustrare stemmi di famiglie diverse" - OK, e possibile, potrei sbagliarmi, ma se è una politica, dove posso trovare questa decisione ?
- Oggi, si cerco "Bellotti stemmi site:http://commons.wikimedia.org" con google, trovo le bone stemmi ; e si cerco "Belvis stemmi site:http://commons.wikimedia.org" trovo le stesse. Mi parece che e basta - no ?
- Ciao, e per favore non esitate a discutere più si parece necessario, Michelet-密是力 (talk) 20:18, 30 September 2012 (UTC)
This message was added automatically by Nikbot, if you need some help about it please read the text above again and follow the links in it, if you still need help ask at the → Commons:Help desk in any language you like to use. --Nikbot 05:36, 26 October 2012 (UTC)
deletion of File:TectonicReconstructionGlobal2.gif
editHi, I just found Commons:Deletion_requests/2012/10/24 and your statement there. I believe, that the animation in question is covered by the original 2008 OTRS statement and should not be deleted. As far as I know, it consists exclusively of the Global Paleogeographic Views of Earth History he licensed as CC-by-sa back then. The animation was created later on, but that does not violate the copyright of the original creator of the maps. Please think it over and if you restore the file, please reverse all edits by CommonsDelinker, logged here. TIA --h-stt !? 13:16, 16 November 2012 (UTC)
- Done Michelet-密是力 (talk) 19:38, 16 November 2012 (UTC)
- Thanks for your effort to preserve them. --h-stt !? 12:55, 19 November 2012 (UTC)
Bonjour,
Vous avez restauré ce fichier sans donner de raison ni de référence, et l'avertissement est toujours. Pourriez-vous corriger ou compléter ? Cordialement, Yann (talk) 09:29, 17 November 2012 (UTC)
Palaeomaps and OTRS
editI know OTRS is backlogged, so it will take a while to get a clear answer and a ticket number for the palaeomaps that were recently deleted. However, the release I have obtained in legit, and since this affects many images that are (or were) widely used on various Wikis, I was hoping we could push something through. Can't the images be restored with a OTRS pending template? – Maky « talk » 15:17, 19 November 2012 (UTC)
- No, it is too early. I'm in e-mail exchange with Ron Blakey, he has indeed accepted the idea of a free license (he sent me a copy of his mail to you), but is considering the option of asking us to downsize his pictures - not a big deal, but uploading them straight away would create a messy situation. Given the situation I wouldn't have deleted the files , but since someone did, I won't restore them until the situation is clean. Ron Blakey is aware that to make his decision formally clear an e-mail has to be sent to OTRS when he feels ready, and will probably put me in the copy list, as soon as I'm sure that a valid authorization has been given I will upload the whole series. Too fast a restoration might induce him not to send anything to OTRS, which would not solve our problem. Be patient, wikipedia is a long-term project, in a couple of year from now this delay will make no real difference. Michelet-密是力 (talk) 18:27, 19 November 2012 (UTC)
- <sigh> ... Too late. I just spent the late morning uploading the series per Jim's comment here. (See File:Blakey 20moll.jpg, etc.) I thought my email had been the end of it, but I guess not. I was unaware of the ongoing dialog. Why don't we work out what he wants over the next few days and then resize the images to what he specifies, then delete the copies I uploaded from the file history. If my uploads upset him, please explain to him that I was simply following what he had said to me. The resize can be done once he clarifies his wishes. – Maky « talk » 18:37, 19 November 2012 (UTC)
- OK to me - "I won't restore them until the situation is clean", but if somebody did let's just keep it that way. Indeed, "The resize can be done once he clarifies his wishes". Michelet-密是力 (talk) 18:41, 19 November 2012 (UTC)
- No problem—Please drop me a note on my talk page when this resolves. If there is anything I can do to help, just let me know. – Maky « talk » 18:53, 19 November 2012 (UTC)
- Thanks both of you very much for your work talking whith Ron Blakey and the restoration of his maps. --PePeEfe (talk) 19:00, 22 November 2012 (UTC)
- No problem—Please drop me a note on my talk page when this resolves. If there is anything I can do to help, just let me know. – Maky « talk » 18:53, 19 November 2012 (UTC)
- OK to me - "I won't restore them until the situation is clean", but if somebody did let's just keep it that way. Indeed, "The resize can be done once he clarifies his wishes". Michelet-密是力 (talk) 18:41, 19 November 2012 (UTC)
- <sigh> ... Too late. I just spent the late morning uploading the series per Jim's comment here. (See File:Blakey 20moll.jpg, etc.) I thought my email had been the end of it, but I guess not. I was unaware of the ongoing dialog. Why don't we work out what he wants over the next few days and then resize the images to what he specifies, then delete the copies I uploaded from the file history. If my uploads upset him, please explain to him that I was simply following what he had said to me. The resize can be done once he clarifies his wishes. – Maky « talk » 18:37, 19 November 2012 (UTC)
I've been talking with Ron Blakey, and he still insists that he doesn't want people to exploit his work commercially. I've read the legal code for the CC licenses on Wiki Commons, and they ALL permit commercial exploitation. Blakey says he has been getting confusing information from the people he has been talking to.Kurzon (talk) 09:02, 29 November 2012 (UTC)
Bonsoir. Je n'ai pas bien compris la procédure que vous avez lancé concernant ce fichier. J'ai indiqué que ce fichier est un duplicate de l'autre indiqué en ref : même résolution d'image, même dimensions, même origine du fichier (Google Art project). Dcoetzee s'est planté dans son import massif depuis google Art et fait deux fois le même import. La seule différence, c'est que l'un possède encore son cadre qui n'est pas libre de droit et l'autre a déjà vu disparaître le sien (cf l'historique de l'autre fichier). Autrement dit, on est bien dans le cadre d'un duplicate classique et ce fichier devrait être supprimé purement et simplement, je ne comprend quel débat serait à lancer à ce sujet. Merci d'avance pour vos explications. Mel22 (talk) 22:09, 20 November 2012 (UTC)
- Le cas était effectivement très limite, mais la procédure pour les "duplicates" suppose que l'image soit la même ; je me suis posé des questions sur le cadre et ai cliqué sur le bouton de transfert à la procédure de suppression, le reste est automatique. Le fichier a été "speedy deleted" entre temps de toute manière, ce qui clos l'affaire. Bonne continuation. Michelet-密是力 (talk) 05:33, 21 November 2012 (UTC)
Copyright status: File:Woman dusting and using a vacuum.tif
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Yours sincerely, Jarekt (talk) 00:30, 17 September 2013 (UTC)
Editor @ ar.wiki
editHello. I would like to inform you that I have granted you editor flag at the Arabic Wikipedia, all your edits there will be automatically marked as patrolled. Best regards.--Avocato (talk) 14:00, 6 December 2013 (UTC)
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Article Kanji
editBonjour Micheletb,
J'ai vu que tu avais opéré une refonte de l'article Wikipédia francais sur les kanjis. Je t'en remercie. En effet, j'avais progressivement travaillé sur le paragraphe définition mais il avait sans doute fini par devenir trop gros et s'intégrait mal avec l'ensemble de l'article.
Toutefois, je constate que tu n'as pas souhaité conserver une des rares parties qui à mes yeux avait précisément sa place dans un paragraphe portant sur la définition du terme kanji.
Ainsi, le mot kanji peut se définir de deux manières différentes : 1. En tant que réalité concrète : en japonais, un kanji est une représentation sur un support papier, un écran etc. d'un caractère chinois ou d'un kokuji. 2. En tant que concept : en japonais, un kanji désigne, dans la nomenclature des sinogrammes et des kokuji, une unité (une entrée) comportant une ou des signification(s), une ou des lecture(s) ainsi qu'une ou des forme(s). Autrement dit, dans cette définition, il arrive que deux caractères visuellement très différents soient en fait deux « formes » d'un même kanji. C'est la raison pour laquelle on parle également de « classe de caractères » (字種, jishu) comme synonyme de kanji. Les kanjis ainsi définis forment une macrostructure faisant partie intégrante du système d'écriture japonais.
J'avoue que cette partie n'était pas parfaitement aboutie, dans la mesure où elle est sans doute trop difficile à comprendre pour un public non spécialiste. Ayant pour ma part pas mal lu, le plus souvent des ouvrages en japonais, sur les kanjis, il me semble qu'aborder notamment la notion de 字種 a sa place dans un article encyclopédique.
Il est vrai que les définitions que l'on trouve généralement sur le web sont grosso modo du type "les kanjis sont des caractères chinois utilisés en japonais". Bien-sur cette définition est tout à fait correcte, mais dans le cadre d'un article encyclopédique, n'est-il pas un peu dommage de ne pas essayer d'aller un peu plus loin dans l'analyse du sens du mot kanji ?
Encore un fois, ma double définition était sans doute trop difficile à comprendre et donc elle est à revoir. Au passage, je serais ravi que tu m'aides à l'améliorer.
Juste un point pour te faire sentir le sens dans ce que je raconte... (je ne doute pas que ça doit te sembler encore un peu fumeux)
L'article définit "les kanjis". Mais il n'apporte pas de réponse à la question qu'est-ce qu'un kanji ? Je prends un exemple 眞 真 Est-ce le même kanji ? Tout repend du contexte. C'est précisément cette question du "contexte" que j'essaye de résoudre par une définition simple: (A) un système d'écriture donné (définit LES kanjis), (B) une représentation d'un caractère appartenant à ce système (non seulement 眞 et 真 ne sont pas le même kanji, mais on pourrait aller plus loin en prenant en compte par exemple la police), (C) une classe de caractères appartenant audit système (dans ce cas 眞 et 真 sont le même kanji).
Cordialement (Désolé il manque des accents etc. çà et là.)
Maidodo
- Bonjour, Maidodo.
- Cette question est essentiellement celle des variantes de caractères : une même idée peut être transcrite par des compositions initiales différentes, ou par des évolutions différentes d'une même composition initiale (comme 眞 et 真) conduisant à deux tracés canoniques. Il suffit de dire qu'un caractère peut avoir des variantes de composition, de même qu'un mot français peut avoir des orthographes alternatives : on ne peut pas dire pour autant que la définition doit intégrer cette question. C'est un phénomène assez fréquent en chinois, et qui n'a rien de spécifique au kanji ; il n'y a donc pas de raison d'en discuter dans l'article kanji (la question est plus à sa place dans l'article sur l'étymologie des caractères). Au demeurant, attention à ne pas faire des "travaux inédits" dans l'article. Michelet-密是力 (talk) 06:15, 27 August 2014 (UTC)
- Bonjour Micheletb
- Merci. Donc de ton point de vue, le débat n'existe pas, 眞 et 真 sont le même kanji. La pluralité des formes/ossatures/字体 (ou variantes de composition pour reprendre ton vocabulaire) étant mentionnée dans l'article, on peut en effet s’arrêter là dans la définition. Tu m'as convaincu sur ce point. Les questions relatives aux 字体 sont cependant un débat vivant au Japon qui implique une variété d'acteurs (calligraphes, enseignants, informaticiens, professions de l’édition, etc.) C'est parce que l'acceptation usuelle du mot kanji en japonais laisse planer un doute que ce concept de 字種 existe. Même si, comme tu le soulignes, des questions similaires existent concernant l’écriture du chinois, vouloir exclure ces questions des articles spécifiques aux kanjis me semble difficile à soutenir, dans la mesure où les normes en vigueur dans l'archipel, tout en ayant leurs racines dans la tradition chinoise, sont une réalité locale et qui suit une évolution tout à fait indépendante du voisin chinois.
- Je vais donc introduire la notion de 字種 en note de bas de page dans un premier temps, en ayant pris soin de ne pas trop donner une tonalité de travaux originaux, ce qui je le reconnais constituait une erreur. Cdt, Maidodo
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A barnstar for you!
editThe Rosetta Barnstar | |
Pour ton excellent travail sur les caractères chinois, bravo. Thibaut120094 (talk) 14:14, 23 July 2015 (UTC) |